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Angelic Sell-Sword (10)
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Angelic Sell-Sword (10)

Angelic Sell-Sword (10)

Rarity: R
#: 10
Creature Type or Sub Type: Creature — Angel Mercenary
P: 4
T: 4
Rules Text Contains: Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
Set: Commander: Outlaws of Thunder Junction
Number: 10
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Angelic Sell-Sword (10)—
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Angelic Sell-Sword (10)

Rarity: R
#: 10
Creature Type or Sub Type: Creature — Angel Mercenary
P: 4
T: 4
Rules Text Contains: Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
Set: Commander: Outlaws of Thunder Junction
Number: 10

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Description

Rarity: R
#: 10
Creature Type or Sub Type: Creature — Angel Mercenary
P: 4
T: 4
Rules Text Contains: Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
Set: Commander: Outlaws of Thunder Junction
Number: 10