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Animal Magnetism (271) (Commander Masters)
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Animal Magnetism (271) (Commander Masters)

Animal Magnetism (271) (Commander Masters)

Rarity: U
#: 271
Creature Type or Sub Type: Sorcery
Rules Text Contains: Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Set: Commander Masters
Number: 271
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Animal Magnetism (271) (Commander Masters)

Rarity: U
#: 271
Creature Type or Sub Type: Sorcery
Rules Text Contains: Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Set: Commander Masters
Number: 271

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Rarity: U
#: 271
Creature Type or Sub Type: Sorcery
Rules Text Contains: Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Set: Commander Masters
Number: 271