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Hinterland Harbor (69) (Teenage Mutant Ninja Turtles)
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Hinterland Harbor (69) (Teenage Mutant Ninja Turtles)

Hinterland Harbor (69) (Teenage Mutant Ninja Turtles)

Rarity: R
#: 69
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tapped unless you control a Forest or an Island.
T: Add G or U.
Flavor: The 79th dimension of Null-Time—the one the Time Masters call home—is the most stable. Ironically, it is lost to time whether they settled there because of that stability or if they made it so.
Set: Commander: Teenage Mutant Ninja Turtles
Number: 69
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Hinterland Harbor (69) (Teenage Mutant Ninja Turtles)

Rarity: R
#: 69
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tapped unless you control a Forest or an Island.
T: Add G or U.
Flavor: The 79th dimension of Null-Time—the one the Time Masters call home—is the most stable. Ironically, it is lost to time whether they settled there because of that stability or if they made it so.
Set: Commander: Teenage Mutant Ninja Turtles
Number: 69

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Rarity: R
#: 69
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tapped unless you control a Forest or an Island.
T: Add G or U.
Flavor: The 79th dimension of Null-Time—the one the Time Masters call home—is the most stable. Ironically, it is lost to time whether they settled there because of that stability or if they made it so.
Set: Commander: Teenage Mutant Ninja Turtles
Number: 69