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Ninja Teen (67) (Teenage Mutant Ninja Turtles)
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Ninja Teen (67) (Teenage Mutant Ninja Turtles)

Ninja Teen (67) (Teenage Mutant Ninja Turtles)

Rarity: R
#: 67
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
1B: Level 2
Creatures you control get +1/+0 and have menace.
B: Level 3
Creature cards in your graveyard have sneak 3B.
You may cast creature spells from your graveyard using their sneak abilities.
Set: Teenage Mutant Ninja Turtles
Number: 67
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Ninja Teen (67) (Teenage Mutant Ninja Turtles)—

$4.00

$1.40

Ninja Teen (67) (Teenage Mutant Ninja Turtles)

Rarity: R
#: 67
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
1B: Level 2
Creatures you control get +1/+0 and have menace.
B: Level 3
Creature cards in your graveyard have sneak 3B.
You may cast creature spells from your graveyard using their sneak abilities.
Set: Teenage Mutant Ninja Turtles
Number: 67

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Description

Rarity: R
#: 67
Creature Type or Sub Type: Enchantment — Class
Rules Text Contains: (Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
1B: Level 2
Creatures you control get +1/+0 and have menace.
B: Level 3
Creature cards in your graveyard have sneak 3B.
You may cast creature spells from your graveyard using their sneak abilities.
Set: Teenage Mutant Ninja Turtles
Number: 67