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Outpost Siege (272)
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Outpost Siege (272)

Outpost Siege (272)

Rarity: R
#: 272
Creature Type or Sub Type: Enchantment
Rules Text Contains: As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Set: Commander: Streets of New Capenna
Number: 272
$1.00
Outpost Siege (272)—
$1.00

Outpost Siege (272)

Rarity: R
#: 272
Creature Type or Sub Type: Enchantment
Rules Text Contains: As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Set: Commander: Streets of New Capenna
Number: 272

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Rarity: R
#: 272
Creature Type or Sub Type: Enchantment
Rules Text Contains: As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Set: Commander: Streets of New Capenna
Number: 272