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Path of Ancestry (70) (Teenage Mutant Ninja Turtles)
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Path of Ancestry (70) (Teenage Mutant Ninja Turtles)

Path of Ancestry (70) (Teenage Mutant Ninja Turtles)

Rarity: C
#: 70
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tapped.
T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Set: Commander: Teenage Mutant Ninja Turtles
Number: 70
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Path of Ancestry (70) (Teenage Mutant Ninja Turtles)

Rarity: C
#: 70
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tapped.
T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Set: Commander: Teenage Mutant Ninja Turtles
Number: 70

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Rarity: C
#: 70
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tapped.
T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Set: Commander: Teenage Mutant Ninja Turtles
Number: 70